Friday, April 29, 2011

Outro Wall

The wall featured in the outro shots was recreated but using the original cutout as a guide, and placing brick geometry behind it, matching them up with the existing pattern.
In order to make this process easier, and to ensure that the rendered bricks still framed the footage behind the wall well, two image planes were attached to the camera as seen below:
The front image place contained the cutout, and it's depth was positioned according to the brick wall geometry copied from the Wall to Andrew shot.
The rear image plane contained the footage shown behind the wall (with the original cutout still visible to ensure the positioning of the image planes matched up.
Then it was a case of duplicating, positioning, and scaling bricks in order to create the effect of a broken up wall. 
Having a static shot, close to the camera has required me to increase the amount of detail in the objects.  However since the shot, and the objects are in fact static, this was much easier to do in post production rather than increase the texture/geometry detail.
In order to accomplish this, I imported a photograph of a cracked concrete wall, applied an overlay blending mode, then cloned/rotated areas in order to match the texture up with the rendered bricks.

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